Broken Fang Gloves CS2: cases, finishes, prices & how to trade up for one
The Broken Fang Gloves has 4 finishes in CS2 and drops from 3 cases: Operation Broken Fang Case, Recoil Case, Snakebite Case. You can also get one by trading up 5 Covert skins from any of those cases – the best odds are in the Operation Broken Fang Case pool, where each Broken Fang Gloves finish has a 4.17% chance (normal inputs only – gloves have no StatTrak™).
- Finishes: Jade, Needle Point, Unhinged, Yellow-banded.
- Chance per finish by case: Operation Broken Fang Case 4.17% · Recoil Case 4.17% · Snakebite Case 4.17%.
- Chance of any Broken Fang Gloves: Operation Broken Fang Case 16.7% · Recoil Case 16.7% · Snakebite Case 16.7%.
Cheapest trade ups that can give a Broken Fang Gloves
5 Covert contracts from the cases above, ranked by ROI at today’s prices. The result is random within the case pool – the calculator shows every possible outcome.
All Broken Fang Gloves finishes and prices
| Finish | Float range | Lowest price | |
|---|---|---|---|
| Broken Fang Gloves | Jade gloves | 0.06 – 0.80 | … | |
| Broken Fang Gloves | Needle Point gloves | 0.06 – 0.80 | … | |
| Broken Fang Gloves | Unhinged gloves | 0.06 – 0.80 | … | |
| Broken Fang Gloves | Yellow-banded gloves | 0.06 – 0.80 | … |
Broken Fang Gloves FAQ
Which cases have the Broken Fang Gloves in CS2?
The Broken Fang Gloves drops from Operation Broken Fang Case, Recoil Case, Snakebite Case.
Can you trade up to a Broken Fang Gloves in CS2?
Yes. Trade up 5 Covert skins from one of those cases’ collections and you receive a random knife or glove from that case. In the Operation Broken Fang Case pool every Broken Fang Gloves finish has a 4.17% chance and any Broken Fang Gloves has a 16.7% chance.
What is the cheapest Broken Fang Gloves in CS2?
The cheapest finish is usually a Battle-Scarred or Well-Worn pair from the table above – the “Lowest price” column is updated daily from market data.
How is a trade up Broken Fang Gloves’s float decided?
From your inputs: float = min + average normalised input float × (max − min) of the finish you receive. Use low-float Covert inputs for a Factory New result.