Are knife trade ups worth it in CS2? (live stats)
Every knife trade up in CS2 checked against live prices every 3 hours: how many actually make money, what the cheapest one costs and which contracts come closest to breaking even.
Short answer: rarely. Right now 1 of 204 knife trade ups have a positive expected value at marketplace prices, and the median contract loses 31.4% of what you put in. The cheapest one costs $105.75 (5× AWP | Chrome Cannon BS) and is worth $63.78 on average; the closest to break even is 5× AWP | Printstream BS at +6.5%. (2026-11-01)
Cheapest knife trade ups right now
| Inputs (5×) | Case | Cost | EV | Result | Chance of profit | |
|---|---|---|---|---|---|---|
| AWP | Chrome Cannon BS | Kilowatt | $105.75 | $63.78 | -39.7% | 7.7% | Open |
| AK-47 | Head Shot BS | Revolution | $115.60 | $72.66 | -37.1% | 16.7% | Open |
| M4A4 | In Living Color BS | Snakebite | $122.15 | $85.63 | -29.9% | 12.5% | Open |
| AK-47 | Aquamarine Revenge BS | Falchion | $124.45 | $99.92 | -19.7% | 23.1% | Open |
| M4A4 | The Battlestar MW | Wildfire | $128.40 | $85.21 | -33.6% | 15.4% | Open |
Closest to break even
| Inputs (5×) | Case | Cost | EV | Result | Chance of profit | |
|---|---|---|---|---|---|---|
| AWP | Printstream BS | Fever | $176.45 | $187.96 | +6.5% | 39.3% | Open |
| AWP | Queen's Gambit BS | Dead Hand | $163.70 | $157.51 | -3.8% | 27.3% | Open |
| Glock-18 | Bullet Queen BS | Prisma 2 | $244.25 | $230.38 | -5.7% | 32.1% | Open |
| Five-SeveN | Angry Mob BS | Prisma | $245.30 | $230.38 | -6.1% | 32.1% | Open |
| P90 | Asiimov BS | Breakout | $812.85 | $741.82 | -8.7% | 23.1% | Open |
How a knife trade up works
Since the CS2 update of October 22, 2025, five Covert (red) skins from weapon-case collections can be traded up into one knife or pair of gloves. The result comes from the case pool of one of the inputs: every input adds a 20% share for its case, and inside a case every knife and glove has the same chance. All five inputs must be normal or all StatTrak™. The knife trade up calculator shows every possible result of a contract with its odds, float and price.
Why almost none of them make money
Reds from cases with a knife pool are bought for trade ups, so their price climbs until a contract is worth less than it costs. The table above prices the inputs and the results at the same lowest listing, with every input at the worst float of its wear; when this page was written (October 2026) the median contract still lost about a third of what went in. Selling the knife costs a fee on top, and the lowest listing is usually more than you get when you sell, so real results tend to be a little worse.
Be careful with “profitable” StatTrak™ contracts
A few StatTrak™ knife contracts look profitable on paper. Some of them rest on a single listing: one StatTrak™ knife finish listed at several times the price of the rest of the pool, which says little about what it would really sell for. Others hold up without their most expensive result, but StatTrak™ knife markets are thin, so check how many copies of the valuable results are listed before you trust the expected value.
When a knife trade up can still make sense
- You want any knife from that pool and are happy with a random finish, for less than the knives in the pool usually cost to buy.
- You can find low-float reds for close to the cheapest listing price: the stats above show how many contracts would turn positive with the lowest floats of their wear. Glove pools are the sharpest case: gloves start at a 0.06 float, so MW gloves need an average input float under about 0.12.
- You treat it as a gamble with a known expected loss, like opening a case, not as an investment.
Related questions
Are knife trade ups profitable in CS2?
Almost never on average. The live table above checks every normal knife trade up at today’s marketplace prices: the reds of every case cost more than the expected value of the knives and gloves they can roll, so the average contract loses money even before you pay a selling fee.
Do 5 red skins always give a knife?
Yes. Five Covert (red) skins from weapon-case collections always give one knife or pair of gloves from the case pool of one of the inputs. Covert skins from map or operation collections have no knife pool and cannot be used for this recipe.
Can I mix reds from different cases?
Yes. Each input adds a 20% share for its own case, and inside a case every knife and glove in the pool has the same chance. Three reds from one case and two from another give a 60% / 40% split between the two pools.
Do StatTrak reds give a StatTrak knife?
Yes. Five StatTrak™ Covert skins give a StatTrak™ knife. Gloves have no StatTrak™ version, so they are removed from the pool of a StatTrak™ contract. You cannot mix StatTrak™ and normal inputs.
What float will the knife have?
Each input float is normalised to its own range, the five values are averaged, and the result is mapped onto the knife’s float range: min + average × (max − min). Lower input floats can push the knife or gloves into a better wear, but low-float inputs cost more than the cheapest listing, so the tables above use the worst float of each wear.